Making of 'Time' animation

An animation on how time perception vary for different people based on how they experience time in different situations.

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Making of "Balloon Tale" animation

balloon animation

This is the behind the scenes look at our first try at making an animation. We used 3ds Max and V-ray for the whole project, rendered with the help of a small diy render farm and lots of trial and error.

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Facial Rigging (Positioning)

3d modeling rigging

Quick tutorial on how to position bones/rigging on a facial model.

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Facial Modeling for Rigging

facial modeling

Basic tutorial for modeling realistic heads for use in animation.

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Character Rigging and Skinning with CAT

model rigging

Learn how to rig and skin your character using 3ds Max' CAT system to start your animation project.

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V-Ray: Working with Irradiance Map and Light Cache

A look into V-ray's Irradiance Map and Light Cache global illumination method for creating photorealistic lighting.

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Making of Lazy Afternoon version 2

3d reproduction

Making-of for a different version of 'Lazy Afternoon' 3d rendition that we made. This time there are more elements involved, more details done and a new approach in the creation.

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Making of Lazy Afternoon: Looking for Sleepyhead

3d reproduction

How we made a 3d conceptual image based on a 2d animation from modelling to post processing.

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Making of 'The Sentinels'

3d reproduction

Our first tutorial featuring the concept art 'The Sentinels'. A step-by-step guide on how we created some of the elements found in the scene and how you can use it to create objects you need to populate your own scene.

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