Making of 'Time' animation

What its about: An animation about how time is perceived by people in different situations.

Pre-production

In the early stage, rough storyboard and animatic were created to help show details of the scenes and the flow of the story.

2d storyboard

Click image below to view the animatic.

'Time' animatic

Concept Designs

Early concept art for the animation to establish the style, color, and general feel of the design.

Characters:

Rough designs for the character showing sample actions from their scenes.

2d storyboard

Environments:

Initial designs for some of the environment with generic urban style for the overall look..

2d environment 2d environment 2d environment 2d environment 2d environment

Production

Animation Technique

For our first attempt at creating 2d animation, we decided to use cutout technique. Cutout animation is one of the simplest technique as it is easier and faster to make compared to other animation style.

Character, Props, Environment

Final designs for the characters, environment, and props were all created digitally in Photoshop and designed in a way that they would work when animated in cutout style.

Final Character Designs:

2d characters 2d characters

Cutout Elements:

2d character cutout

Final Environment Designs:

2d environment 2d environment 2d environment 2d environment 2d environment

Props:

2d props

Animation

Animation was made in Toon Boom Studio, importing all the environments, props, and character elements into the software.

compositing

Test Renders

These are some of the animation tests mde while making the short.

(Click image below to see the video.)

Skip cycle for School Girl Animation test

Post Production

For post production we used a media editing software like Sony Vegas to edit the rendered animation footage from Toon Boom. Additional enhancement were made here like color correction, etc.

compositing

Final Movie:

'Time'